Hi 👋,

I’m Jon, an Associate Professor in Human-Computer Interaction at UW’s Paul G. Allen School of Computer Science and Engineering where I work with an extraordinary set of students and collaborators on problems related to accessibility, urban informatics, environmental sustainability, and STEM education.

At UW, I direct the Makeability Lab within the Allen School and am core faculty in Urban Design and Planning. I am also Associate Director of CREATE (Center for Research and Education on Accessible Technology and Experiences), Faculty Chair of the MHCI+D program, a co-founding member of DUB, a large, cross-disciplinary organization of academic and industry professionals interested in HCI and Design research, and co-founder of Project Sidewalk, a web tool aimed at transforming how sidewalks are mapped, analyzed, and visualized using crowdsourcing+AI.

For 2021-2022, I will be the General Chair for ASSETS’22, the premier ACM conference for research on the design, evaluation, use, and education related to computing for people with disabilities and older adults.

PhD Students

One of the great privileges of being a professor is working with students. I am currently advising:

  • Manaswi Saha, interactive tools to support advocacy, urban planning, and policy making for urban accessibility
  • Liang He, HCI + digital fabrication
  • Dhruv Jain, sound sensing and access tools for people who are Deaf or hard of hearing
  • Jesse Martinez, accessibility tools for new media and games
  • Katherine Juarez, tools to study the evolution and impact of urban accessibility over time
  • Lisa Orii, examining urban accessibility + social equity issues
  • Xia Su, creativity support and design tools
  • Daniel Campos Zamora, prototyping indoor and outdoor navigation techniques

In the Makeability Lab, we work with students across multiple disciplines and levels from high school to PhD. For a full list, see the Makeability Lab’s People page.

Teaching

In the Allen School, I teach CS courses that explore the materiality of computing and the ever-changing relationships between humans, bits, and atoms such as CSE490 Physical Computing, CSE590 Ubiquitous Computing, and CSE599 Prototyping Interactive Systems. I also co-teach HCID521 Prototyping Studio in the Master of Human-Computer Interaction Design (MHCI+D) program. Topics across these courses include prototyping with electronics, microcontrollers, code, 3D printers, and lo-fi craft material. See our teaching website for more details.

Acknowledgments and funding

The Makeability Lab is grateful for funding support from the NSF, the Department of Defense’s Clinical and Rehabilitative Medicine Research Program, the PacTrans Consortium, UW CREATE, UW’s Global Innovation Fund, and the UW Reality Lab as well as corporate sponsors, including: Google Faculty Research Awards, a 3M Faculty Award, and research funding from Facebook, Nokia, and Microsoft. We are also grateful for our PhD student funding awards, including two Google PhD Fellowships, an IBM Fellowship, a Google-CMD-IT LEAP Alliance Fellowship, and a Microsoft Dissertation Grant.

We are honored and humbled that our work has been recognized with sixteen Best Paper and Honorable Mention Awards, including five Best Papers at CHI, two Best Papers at ASSETS, and a 10-Year Impact Award at UbiComp.

Learn more

You can learn more about our research by following the Makeability Lab Twitter or my personal Twitter.